AI Insights · Timothy · January 2025
Top 5 Boxing Games in Qatar: Q4 2024 Performance Insights
Explore the trends in downloads, revenue, and active users for the top boxing games in Qatar during Q4 2024, based on Sensor Tower data.
In the fourth quarter of 2024, Qatar's gaming landscape for boxing enthusiasts was marked by intriguing trends among the top five boxing games on a unified platform. Here's a closer look at how these games performed.
Arm Wrestling Master by GOODROID, Inc. saw its weekly downloads fluctuate slightly, peaking at around 435 in mid-October. The app's weekly active users hovered around 1.7K, with a minor increase in mid-October to 1.9K, before stabilizing towards the end of the quarter.
I, The One — Fun Fighting Game from CASUAL AZUR GAMES experienced gradual growth in weekly revenue, starting at $20 and reaching $61 by the end of December. Downloads peaked at 343 in mid-December, while active users showed a similar upward trajectory, closing the quarter at 610.
Real Boxing 2, published by Vivid Games S.A., had a notable revenue peak of $78 in mid-November. Although downloads started at 249, they settled around 130 by the quarter's end. Active users showed a recovery trend, ending December with approximately 643 users.
Boss Fight by BoomBit Games had a unique revenue pattern with a notable increase at the end of the quarter, reaching $108. Downloads decreased over the quarter, while active users steadily rose, peaking at 1.6K.
Lastly, Punchy Race: Run & Fight Game, also from CASUAL AZUR GAMES, maintained a consistent download rate with a peak of 152 in mid-November. Active users followed a similar trend, ending the quarter at 361.
These insights, provided by Sensor Tower, highlight the dynamic performance of boxing games in Qatar. For more detailed analytics and trends, explore further on Sensor Tower.